tag:blogger.com,1999:blog-1928622184607631910.post2618676213377375878..comments2023-10-22T01:56:21.243-07:00Comments on Where Do We Go from Here?: Public Planning Councils: My Half-Baked Idea Dave Aldenhttp://www.blogger.com/profile/04365271229524041881noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-1928622184607631910.post-58739315080706190732015-09-26T10:24:31.681-07:002015-09-26T10:24:31.681-07:00Barry, thanks for the links. I found the producti...Barry, thanks for the links. I found the production quality on the YouTube link to be so amateurish that it was unwatchable, but the book link intrigued me and I'll do further research.<br /><br />I don't know if it's one of Levin's strategies is "descending triads", but it might well be. I've have good luck with descending triads, watching it used successfully to develop a business plan at a former employer and implementing it myself during the Urban Chat Fairgrounds study effort. For the Fairgrounds, I found that the approach yielded good results at the initial level of consensus-building and only stumbled at the higher levels because several folks chose not to embrace it.<br /><br />However, I think this is a practical limit to how much game theory can be imposed on real world politics. I'm currently reading "Show Me a Hero" about the battle to geographically disperse public housing throughout Yonkers, NY. To the folks who opposed public housing, the issue was life and death. To have suggested to them that game theory had a place in reaching a consensus would have elicited disbelieving and unhelpful rage.Dave Aldenhttps://www.blogger.com/profile/04365271229524041881noreply@blogger.comtag:blogger.com,1999:blog-1928622184607631910.post-64394489983712732282015-09-25T12:27:51.400-07:002015-09-25T12:27:51.400-07:00I'm much intrigued with this idea as a good se...I'm much intrigued with this idea as a good seed, Dave. I haven't time to explain in detail but in my commute last night I heard an interview about the work done by the author of Making Democracy Fun. It's not about "fun and games" but it is about using high level game design to facilitate democratic participation in civic planning. I will attach a link or two for more info, and an excerpt.<br /><br />Barry<br /><br />https://mitpress.mit.edu/fun<br />What if public meetings featured competition and collaboration (such as team challenges), clear rules (presented and modeled in multiple ways), measurable progress (such as scores and levels), and engaging sounds and visuals? These game mechanics would make meetings more effective and more enjoyable—even fun.<br /><br />https://www.youtube.com/watch?v=oszwOIXOXCM<br />youtube videoBarry Bussewitzhttps://www.blogger.com/profile/18267945167112914159noreply@blogger.com